Discover How to Try Out Jili: A Step-by-Step Guide for Beginners
The first time I saw those glowing eyes staring back at me from the tavern mirror, I nearly jumped out of my skin. That was three months ago, right after I washed up on the shores of the Living Lands - literally washed up, seawater still dripping from my strange new facial markings. You see, I'm what they call Godlike now, one of those rare souls kissed by divine grace at birth and left with these distinctive features that make children point and veterans nod in recognition. The bartender that night took one look at my shimmering skin and simply said, "Rough landing, eh? You'll get used to it." He was wrong - I never really got used to it, but I did learn how to navigate this strange new world.
Let me tell you about the moment everything changed. I was standing at the docks of New Serpent's Cove, the royal seal of the distant monarch feeling heavy in my pocket. The assignment sounded simple enough: track down the source of this mysterious plague turning people into mindless, bloodthirsty creatures before it reaches the homeland. But the locals? They weren't exactly welcoming. See, the monarch's influence here has many inhabitants up in arms, and here I was, another outsider carrying their banner. I remember this one farmer, his hands calloused from years of tilling the soil, spitting on the ground when I mentioned where I came from. "Your king's laws mean nothing here," he'd growled, though he still pointed me toward the infected zones. Desperation makes strange allies indeed.
What surprised me most was how accessible everything felt despite the deep lore. As someone who never played Pillars of Eternity, I was worried I'd be lost, but Avowed immediately silos you into this contained area that stands on its own. Sure, characters occasionally reference historical events from across the ocean, but the game handles this brilliantly - whenever important names or places come up in conversation, this handy glossary pops up, giving me just enough context to understand why certain characters react strongly to specific factions. It's like having a wise companion whispering historical context in your ear exactly when you need it.
Now, here's where things get really interesting. After about twenty hours of playing - yes, I counted - I realized I needed to change my approach. The combat system in this game isn't something you can master through button-mashing. That's when I decided to discover how to try out Jili, the game's unique magic system that everyone was talking about in the forums. Let me walk you through my first proper attempt. The initial step involved finding the ancient tome in the Crystal Library, which took me a solid forty-five minutes of searching through dusty shelves and avoiding those creepy bookworms that drain your health if they touch you. Then came the actual practice - standing in the training grounds outside the city walls, repeating the gestures until my fingers ached. The first time I successfully cast a Jili barrier spell, deflecting an arrow that would have otherwise killed me, I actually cheered out loud alone in my living room at 2 AM. My cat wasn't impressed, but I felt like a genuine wizard.
What makes this world so compelling isn't just the main quest, but these moments of discovery. Like when I stumbled upon a hidden cave behind a waterfall and found journals detailing the first outbreaks of the plague. The writing made it feel real - not just game lore, but actual tragedy. One entry described a mother watching her daughter transform, the words so raw I had to put the controller down for a minute. This is where the game shines, weaving personal stories into the larger narrative until you're not just completing objectives, but genuinely wanting to understand what happened to these people.
The combat system deserves special mention. I've played my fair share of RPGs - probably over fifty across different platforms - but the way Avowed handles weapon switching and spell combinations feels uniquely satisfying. My personal favorite setup involves a frost-enchanted sword in my right hand while keeping Jili flame spells ready in my left. The visual spectacle when these elements combine is honestly breathtaking, creating steam clouds that temporarily blind enemies. It took me about fifteen failed attempts to get the timing right, but when I finally managed to take down that giant swamp troll using precisely this combination, the victory felt earned rather than handed to me.
I should mention that not everything is perfect. The inventory system could use some work - I've spent what feels like cumulative hours sorting through potions and crafting materials. And the facial animations during some side quests can be a bit stiff, which occasionally breaks immersion. But these are minor quibbles in what's otherwise one of the most engaging gaming experiences I've had this year. The world feels alive in ways that many open-world games don't achieve, with NPCs having their own schedules and reacting to weather changes, making the Living Lands feel less like a game level and more like a place that exists without your presence.
As I write this, I'm preparing to venture into the Blighted Marshes where the plague reportedly originated. My Jili spells are upgraded, my weapons sharpened, and I've stocked up on exactly thirty-seven health potions - probably overkill, but I'm not taking chances. There's this nervous excitement humming in my veins, the kind I haven't felt since my first playthrough of classic RPGs years ago. The mystery of the plague, the political tensions, the divine markings on my character's face - it all converges into this moment. And you know what? I can't wait to see what happens next. If you're on the fence about trying this game, take it from someone who's put in sixty-eight hours and counting: you're in for one hell of an adventure.
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